

First off, the music is straight out of the aforementioned 80’s “B” movie/3 AM popcorn flick New Wave Sci-Fi playbook. The audio tracks in Drifting Lands sound pretty awesome. You will definitely like the way this game looks though. The actual battle designs are pretty sweet and the bullet hell aspects can get pretty terrifying as you see what is happening and have the realization of an inescapable fate. Very lush and colorful backdrops against the actual robot and ship designs make this a very nice looking game. They are bold, well designed, and although they carry an almost cartoonish cel-shadish look, they do not fail to please. The graphics in Drifting Lands look cool as hell. There is plenty more to chat about with regards to gameplay, but I think I will leave off here for now. Technically, you might receive quests anywhere, including the random bars you find yourself i from time to time, but generally, these are handed out in the Command Center or the Hangar. While on the Ark, you have a couple basic areas available to you: the Hangar (this is where upgrades and repairs happen the Market, where you can buy and sell the copious loot you will find or need the Command Center, where you accept missions. You will actually need to become a decent pilot as well. Every ability has a cool down period, so you can’t just spam the cool abilities. However, it is a bullet hell, so having massive destruction abilities at your fingertip will be essential. Healing and shields are just as important as attack abilities.
#Pc drifting lands upgrade#
Your ship and in fact you the pilot are upgrade-able via equipment upgrades and three stat categories along with the ability to upgrade actual abilities as well. However, in annoying fashion, the Ark claims 90% of your earnings to keep the place going, lol, so you will be a perpetually poor and heavily leaned upon pilot for a while. You will also get paid for wreckage you pick up as well as for completing missions in general. As you destroy enemies, you will have opportunities to fill up said storage with parts detached from destroyed robots like weapons, armor, and objects that serve as healing buffs and so on. You can choose from three ships, essentially the heavy, medium, and light builds that reflect your emphasis on battle capabilities over storage space. The boss battles carry far more complexity and the mini bosses can even really muck up your leisurely flight by forcing you to employ actual tactics, lol. The battle formations are similar to Galaga in reality, although side to side rather than top of screen down, and of course the programming here is far superior allowing for more variations of flight patterns and attacks. This is side scrolling action, and your missions will have you traveling small snippets of airspace battling said robots while dodging bullets and other things such as mines. I could find no flaws at all in it, and despite the fact that after several hours, you’ve seen the same robots/ships repeatedly, this does nothing to detract from the fun. Gameplay in a bullet hell SHMUP is obviously very important, and Drifting Lands is successful in this regard. It is simple light hearted fun that enhances rather than guides the game and makes the interludes between battles that much more interesting. Entertaining but obviously not something that will have you pondering its meaning at all.įor what it is, and what it intends to be, the story in Drifting Lands can be considered a success.

#Pc drifting lands movie#
The dialogue is exactly what you would expect from an 80’s “B” movie or 3 AM overnight popcorn flick. There are people also living in hidden communities upon the drifting lands as well.

Humanity and the world is being destroyed and most of the surviving people live on the Ark, which for all intents and purposes is the Ark of the Flood, only in flight, and the flood is actually robots. The story in Drifting Lands, such as it is, is a quirky, fun, and tongue in cheek homage to all those cheesy Sci-Fi flicks you grew up with. I will still be playing this game long after this review goes live). What I found was a fun and engaging experience that is actually ongoing (i.e. The game looked like good senseless fun and I thought it a dutiful exploration of gaming to check out this game, which firmly rests in a genre that takes me squarely out of my wheelhouse. Drifting Lands is a game that initially came across the ethereal surface of my existential wooden desk via the Evolve PR hub wherein many tasty and yet perhaps lesser known new or upcoming titles reside.
